Consulting, Research and Speaking on Health and Media Issues



Popular media publications

Olson, Cheryl. It’s perverse, but it’s also pretend [op-ed]. The New York Times, June 27, 2011


Olson, Cheryl. Through the looking glass: What happens when media coverage distorts science? Greater Good Magazine, Fall 2008.

Media research papers and book chapters

Olson, C.K. Are electronic games health hazards or health promoters? In Kowert, R. & Quandt, T., eds. The Video Game Debate. New York: Routledge, 2016.

Olson, C.K. & Kutner, L. Viewpoints and flashpoints in the study of video game violence and aggression. Psychology: Journal of the Higher School of Economics, 2015, p. 13-28. [in Russian and English]

Olson, C.K. Using sports videogames to promote real-world physical activity among adolescents. In Colsalvo, M., Mitgutsch, K., & Stein, A., eds. Sports Videogames. New York: Routledge, 2013.

Ferguson, C.J. & Olson, C.K. Video game violence use among “vulnerable” populations: the impact of violent games on delinquency and bullying among children with clinically elevated depression or attention deficit symptoms. Journal of Youth and Adolescence, Jan. 2014, p. 127-136.

Ferguson, C.J., Olson, C.K., Kutner, L.A., et al. Violent video games, catharsis-seeking, bullying and delinquency: A multivariate analysis of effects. Crime & Delinquency, 2014, p. 764-784.

Olson, C.K. Children’s motivations for video game play in the context of normal development. Review of General Psychology, June 2010, p. 180-187.

Olson, C.K., Kutner, L.A., Baer, L., et al.  M-rated video games and aggressive or problem behavior among young adolescentsApplied Developmental Science, 2009, p. 188-198.

Olson, C.K. & Kutner, L.A. Using electronic media to educate the public about science: Coping with the evolving media landscape. Media Psychology Review. 2008;1.

Olson, C.K. The electronic friend? Video games and children’s friendships. SITAR newsletter, October 2008. (Article starts on page 2.)

Olson, C.K., Kutner, L.A., & Beresin, E.V. Children and video games: How much do we know? Psychiatric Times, October 2007. (Full text available for free.)

Olson, C.K., Kutner, L.A., Warner, D.E., et al.  Factors correlated with violent video game use by adolescent boys and girls. Journal of Adolescent Health, July 2007, p. 77-83.

Olson, C.K., Kutner, L.A., & Warner, D.E. The role of violent video game content in adolescent development: boys’ perspectives. Journal of Adolescent Research, January 2008, p. 55-75.

Kutner, L.A., Olson, C.K., Warner, D.E., et al. Parents and son’s perspectives on video game play: A qualitative study. Journal of Adolescent Research, January 2008, p. 76-96.

Kutner, L.A., Olson. C.K., Schlozman, S.C., et al. Training pediatric residents and pediatricians about adolescent mental health problems: A proof-of-concept pilot for a proposed national curriculum. Academic Psychiatry. 2008, p. 429-437.

Villani, V.S., Olson, C.K., & Jellinek, M.S. Media literacy for clinicians and parentsChild & Adolescent Psychiatric Clinics of North America, July 2005, p. 523-553.

Olson, C.K. Media violence research and youth violence data: Why do they conflict?  Academic Psychiatry, Summer 2004, p. 144-150.